Here’s a superbly-produced video that’s a veritable C64 trainspotter’s nostalgia-fest. In many respects, it’s like a modern-day tribute to classic C64 games and demos! Love it.
GAMING THROUGH HISTORY
- Jaz Rignall: Playing video games since 1978. Writing about them since 1984 -
I absolutely love this papercraft site. It has everything you need to make some absolutely fantastic toys, from StreetFighter characters to your favorite Super-Heros. All you need is a printer, some scissors and some paper glue! Fun for all the family! Check it out!
Back in the day, we’d hunch over our trusty old rubbery ZX Spectrums, praying to the Great Gods of Loading to bless our tape head azimuths and ensure our cassettes were free of drop-outs and spool errors so we could enjoy whatever game we’d just bought. Loading was a long and painful process… and often fraught with frustration. These days, it takes just a couple of clicks and a few nanoseconds to load an entire ZX Spectrum and superb range of games into a browser for instant retro enjoyment. Better still, this emu will play .tap, .tzx, .sna, .z80 files if you have them!
I guess the Great Gods of Loading did listen to us…
At the risk of eliciting Sega fanboy backlash along the lines of, “OMG U SO BIAS 4 NINTENDOE”, I’m posting a third-in-a-row Nintendo browser emu. This time it’s for the 8-bit generation king of the hill, the trusty old Famicom, aka Nintendo Entertainment System. Click on the link… select your game and play away. Just the way enjoying a retro-ride down gaming’s memory lane should be. Awesome.
I seem to be developing a habit of posting browser-based emus. But then again - it’s route one for gaming’s history to become what it should be: ubiquitous and open for all to enjoy. Not something that only works on certain things with certain hacks. Anyway, the latest point of interest is this SNES Java emu, which is still early, but you can see where it’s going. Keep on watching this space!
I believe that a large portion of gaming’s future will be driven by web browsers. And judging by what’s going on here - gaming’s past too. I’ve already posted several browser emus on this blog - and here’s a new one. It’s very, very early days yet, and it obviously needs a lot of work - but this upcoming N64 emu is making all the right noises. It’s created by Paul Holden, author of the rather good Daedalus N64 emu, who also happens to have a day job as Media Molecule’s Lead Architect. It needs ROMs to run, which you’ll have to find yourself, and don’t be surprised if things don’t always work. But like I said - this is early days. Let’s hope development continues - web browser emus are a perfect way of enabling everyone to enjoy gaming’s past.
iPad Plague Inc Review

“Plague Inc on iPad is superb. Action-strategy that’s fast, addictive and makes you think. One of the best iOS games this year. A must. 93%”
Flashback: A Yuki Horii and Miyamoto chat from ‘89
If you’re particularly interested in deep and nerdy console stuff, Glitterberi.com has some very interesting articles. One that I particularly enjoyed was this chat between Miyamoto and Dragon Quest creator Yuji Horii from ‘89. Amongst many things, Miyamoto talks about a “Famicom Network”… some 23 years before Nintendo finally got around to making one. Check out the full interview here - it has some fascinating insight into what two of the industry’s biggest designers were thinking at that time.
If you remember this game, you’ll probably be interested to hear that it’s been remade for Windows by the beezer bods over at Ovine.net. Not wanting to fix something that wasn’t broken, the new Hunter’s Moon features the same classic gameplay, but does have uprated audio-visuals, which are a definite improvement. Like to give it a go? Download it here for the princely sum of eff-all.
So this is an actual screenshot of J Kyle Pittman’s “You Have to Win the Game” - an awesome old-school platformer that has one of the best retro-aesthetics I’ve seen. Boasting highly realistic CRT TV looks, complete with scanlines and fish-bowl screen effect, and authentic ZX Spectrum-esque flick-screen action, You Have to Win the Game feels like it just fell out of a time warp from the early 80’s. It’s tough, but a lot of fun. And this brilliant little game is also free! So you’ve got no excuse not to go and download it for your PC.


